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Blood Legacies Configuration

Upstream Bloodcraft Reference

Bloodcraft version: 1.13.22 stable
Last verified: 2026-08-23
This page documents upstream Bloodcraft, not BloodcraftExpansion custom features.

Legacies

Setting Type Default Description
LegacySystem bool False Enable or disable the blood legacy system.
MaxLegacyPrestiges int 10 The maximum number of prestiges a player can reach in blood legacies.
MaxBloodLevel int 100 The maximum level a player can reach in blood legacies.
UnitLegacyMultiplier float 1 The multiplier for lineage gained from units.
VBloodLegacyMultiplier float 5 The multiplier for lineage gained from VBloods.
LegacyStatChoices int 3 The maximum number of stat choices a player can pick for a blood legacy. Max of 3 will be sent to client UI for display.
ResetLegacyItem int (PrefabGUID) 576389135 Item PrefabGUID cost for resetting blood stats.
ResetLegacyItemQuantity int 500 Quantity of item required for resetting blood stats.
HealingReceived float 0.15 The base cap for healing received.
DamageReduction float 0.05 The base cap for damage reduction.
PhysicalResistance float 0.1 The base cap for physical resistance.
SpellResistance float 0.1 The base cap for spell resistance.
ResourceYield float 0.25 The base cap for resource yield.
ReducedBloodDrain float 0.5 The base cap for reduced blood drain.
SpellCooldownRecoveryRate float 0.1 The base cap for spell cooldown recovery rate.
WeaponCooldownRecoveryRate float 0.1 The base cap for weapon cooldown recovery rate.
UltimateCooldownRecoveryRate float 0.2 The base cap for ultimate cooldown recovery rate.
MinionDamage float 0.25 The base cap for minion damage.
AbilityAttackSpeed float 0.1 The base cap for ability attack speed.
CorruptionDamageReduction float 0.1 The base cap for corruption damage reduction.

Exact defaults are shown for stable 1.13.22. Only constraints explicitly stated in the descriptions should be treated as supported ranges.


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