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Death Mage

Upstream Bloodcraft Reference

Bloodcraft version: 1.13.22 stable
Last verified: 2026-08-23
This page documents upstream Bloodcraft, not BloodcraftExpansion custom features.

Wiki role summary: Spell sustain and minion-oriented Unholy pressure. This is an editorial summary, not an upstream role label.

Mechanical identity

Its defaults combine health, spell sustain, spell critical damage, resistance, minion damage, and Unholy-school effects.

Default synergies

Layer Stable default
Weapon stats MaxHealth, SpellLifeLeech, SpellPower, SpellCritDamage
Blood stats PhysicalResistance, SpellResistance, SpellCooldownRecoveryRate, MinionDamage
On-hit theme Unholy: Condemn; an already affected target can receive Unholy Amplify

A useful equipment/blood setup is any build whose selected expertise and legacy stats overlap these configured synergy lists. Blood type and weapon category are not hard-locked by the class.

Shift spell progression

All classes share Veil of Shadow as the default configured spell. The stable source then defines:

Order Ability group PrefabGUID
1 Corrupted Skull -1204819086
2 Corpse Explosion 481411985
3 Death Knight 1961570821
4 Soulburn 2138402840
5 Army of the Dead -1781779733

These names come from identifiers in the stable source. Administrators may replace the PrefabGUID list, so use .class lsp DeathMage to inspect the live server. Unknown replacement IDs should remain labeled as PrefabGUIDs rather than guessed.

Commands and settings

  • .class lst DeathMage — show live synergy lists.
  • .class lsp DeathMage — show available class spells.
  • .class csp [#] — choose an unlocked spell.
  • .class shift — toggle the Shift slot.
  • Relevant settings: ClassSystem, ClassOnHitEffects, OnHitProcChance, SynergyMultiplier, the class synergy keys, and the class spell key.

See Classes Overview and Class Configuration.

Wiki Home · Commands · Configuration