Extra Recipes¶
Upstream Bloodcraft Reference
Bloodcraft version: 1.13.22 stable
Last verified: 2026-08-23
This page documents upstream Bloodcraft, not BloodcraftExpansion custom features.
The optional ExtraRecipes setting adds salvage conversions and refinement recipes. It also provides the normal crafting path for Vampiric Dust, which familiars use for shiny effects.
Salvageable¶
| Item | Time | Salvage output |
|---|---|---|
| EMP | 20 seconds | 2 Depleted Batteries; 15 Tech Scrap |
| Bat Hide | 15 seconds | 3 Lesser Stygian Shards; 5 Blood Essence |
| Copper Wires | 15 seconds | 1 Electricity |
| Primal Blood Essence | 10 seconds | 5 Electricity |
| Gold Ore | 10 seconds | 2 Gold Jewelry |
| Radiant Fiber | 10 seconds | 8 Gem Dust; 16 Plant Fiber; 24 Pollen |
Refinable¶
| Output | Inputs | Station | Purpose |
|---|---|---|---|
| Primal Jewel | 1 configured item; Demon Fragment by default | Gem Cutting Table | Random enhanced tier 4 jewel; an accompanying perfect gem can influence spell school |
| Primal Stygian Shard | 8 Greater Stygian Shards | Gem Cutting Table | Default Primal Echo currency |
| Charged Battery | 1 Depleted Battery; 1 Electricity | Fabricator | Battery conversion |
| 100 Blood Crystal | 100 Crystals; 1 Greater Blood Essence | Advanced Blood Press | Blood Crystal production |
| Copper Wires | 3 Copper Ingots | Fabricator | Wire production |
| Vampiric Dust | 8 Bleeding Hearts; 40 Blood Crystals | Advanced Grinder | Apply or change familiar shiny effects |
The Primal Jewel input is controlled by the PrimalJewelCost PrefabGUID. The other listed quantities are the stable 1.13.22 definitions.