Skip to content

Weapon Expertise Configuration

Upstream Bloodcraft Reference

Bloodcraft version: 1.13.22 stable
Last verified: 2026-08-23
This page documents upstream Bloodcraft, not BloodcraftExpansion custom features.

Expertise

Setting Type Default Description
ExpertiseSystem bool False Enable or disable the expertise system.
MaxExpertisePrestiges int 10 The maximum number of prestiges a player can reach in expertise.
UnarmedSlots bool (PrefabGUID list) False Enable or disable extra spells while unarmed.
FishingSlots bool (PrefabGUID list) False Enable or disable extra spells while fishing.
Duality bool True True for both unarmed slots, false for one unarmed slot. Does nothing without UnarmedSlots enabled (doesn't apply to fishing pole).
ShiftSlot bool False Enable or disable using class spell on shift.
MaxExpertiseLevel int 100 The maximum level a player can reach in weapon expertise.
UnitExpertiseMultiplier float 2 The multiplier for expertise gained from units.
VBloodExpertiseMultiplier float 5 The multiplier for expertise gained from VBloods.
UnitSpawnerExpertiseFactor float 1 The multiplier for experience gained from unit spawners (vermin nests, tombs).
ExpertiseStatChoices int 3 The maximum number of stat choices a player can pick for a weapon expertise. Max of 3 will be sent to client UI for display.
ResetExpertiseItem int (PrefabGUID) 576389135 Item PrefabGUID cost for resetting weapon stats.
ResetExpertiseItemQuantity int 500 Quantity of item required for resetting stats.
MaxHealth float 250 The base cap for maximum health.
MovementSpeed float 0.25 The base cap for movement speed.
PrimaryAttackSpeed float 0.1 The base cap for primary attack speed.
PhysicalLifeLeech float 0.1 The base cap for physical life leech.
SpellLifeLeech float 0.1 The base cap for spell life leech.
PrimaryLifeLeech float 0.15 The base cap for primary life leech.
PhysicalPower float 20 The base cap for physical power.
SpellPower float 10 The base cap for spell power.
PhysicalCritChance float 0.1 The base cap for physical critical strike chance.
PhysicalCritDamage float 0.5 The base cap for physical critical strike damage.
SpellCritChance float 0.1 The base cap for spell critical strike chance.
SpellCritDamage float 0.5 The base cap for spell critical strike damage.

Exact defaults are shown for stable 1.13.22. Only constraints explicitly stated in the descriptions should be treated as supported ranges.


Wiki Home · Commands · Configuration