Leveling Guide¶
Upstream Bloodcraft Reference
Bloodcraft version: 1.13.22 stable
Last verified: 2026-08-23
This page documents upstream Bloodcraft, not BloodcraftExpansion custom features.
Efficient progression without guessing formulas¶
Bloodcraft awards XP primarily from kills, but final values depend on server configuration and unit context. Rather than rely on a copied formula, use .lvl get and temporarily enable .lvl log to observe the live server.
Player checklist¶
- Fight units near your level when
LevelScalingMultiplieris nonzero. - Stay within
ExpShareDistance, in combat, and within the allowed level range when sharing. - Rest in a coffin when rested XP is enabled; stone coffins grant the full configured accumulation and wooden coffins half.
- Check prestige requirements before reaching the cap so you understand the reset.
Administrator checklist¶
- Set
StartingLevelno higher than the experience you want new players to skip. - Tune unit, V Blood, docile, war-event, group, spawner, and level-gap multipliers as one model.
- Decide whether PvE parties and PvP clans should share progress.
- Use
.lvl ignore [Player]only for moderation/eligibility exceptions.