Unlocking Familiars¶
Upstream Bloodcraft Reference
Bloodcraft version: 1.13.22 stable
Last verified: 2026-08-23
This page documents upstream Bloodcraft, not BloodcraftExpansion custom features.
When FamiliarSystem is enabled, defeating an eligible enemy can unlock that unit for the player.
Stable defaults¶
| Setting | Default | Meaning |
|---|---|---|
UnitUnlockChance |
0.05 |
Normal eligible-unit unlock chance. |
VBloodUnlockChance |
0.01 |
V Blood unlock chance when V Bloods are allowed. |
AllowVBloods |
false |
V Bloods, including shard bearers, are excluded by default. |
AllowMinions |
false |
Minion units are excluded by default because some behave poorly. |
ShareUnlocks |
false |
Nearby clan/party sharing is disabled by default. |
Administrators can block specific PrefabGUIDs with BannedUnits or whole categories with BannedTypes (Human, Undead, Demon, Mechanical, Beast). Category bans take precedence over otherwise allowed units.
When sharing is enabled, Bloodcraft uses the leveling share distance. PvP sharing is clan-only; PvE can include eligible clan or party members.